<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-6797295956859394262</id><updated>2012-03-18T04:13:10.224-07:00</updated><category term='wiki'/><category term='javascript'/><category term='man vs nature'/><category term='computer stuff'/><category term='php'/><category term='armchair philosophy'/><category term='history'/><title type='text'>Man Outside Nature</title><subtitle type='html'>a story of badass nature, awkward people, and computers.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://manoutsidenature.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6797295956859394262/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://manoutsidenature.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Orteil</name><uri>http://www.blogger.com/profile/00241423637690122533</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>6</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-6797295956859394262.post-7797576517408500444</id><published>2011-05-30T10:29:00.000-07:00</published><updated>2011-05-30T10:34:04.155-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='wiki'/><category scheme='http://www.blogger.com/atom/ns#' term='computer stuff'/><category scheme='http://www.blogger.com/atom/ns#' term='php'/><title type='text'>Wiki engine</title><content type='html'>So just because my friend is nice enough to give me some free hosting space, I decided to make my own &lt;a href="http://orteil.dashnet.org/wiki/Main%20page"&gt;wiki engine&lt;/a&gt; on a whim.&lt;br&gt;
Hm, well. Time to work on the procedural MMO we're making !&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6797295956859394262-7797576517408500444?l=manoutsidenature.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://manoutsidenature.blogspot.com/feeds/7797576517408500444/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://manoutsidenature.blogspot.com/2011/05/wiki-engine.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6797295956859394262/posts/default/7797576517408500444'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6797295956859394262/posts/default/7797576517408500444'/><link rel='alternate' type='text/html' href='http://manoutsidenature.blogspot.com/2011/05/wiki-engine.html' title='Wiki engine'/><author><name>Orteil</name><uri>http://www.blogger.com/profile/00241423637690122533</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6797295956859394262.post-3848192965863557286</id><published>2011-04-30T06:20:00.000-07:00</published><updated>2011-04-30T06:23:01.149-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='javascript'/><title type='text'>Creature generator</title><content type='html'>You know what this blog needs ? It needs more javascript, that's what it needs.&lt;br&gt;
&lt;br&gt;
In keeping with the theme of this blog, here is a random animal generator that makes stuff and things.&lt;br&gt;
&lt;br&gt;
&lt;div class="box" style="text-align:center;"&gt;
&lt;div id="creaturegenerator"&gt;
&lt;/div&gt;
&lt;br&gt;
&lt;span class="pillbox"&gt;&lt;a href="javascript:Creature();" title="Generate a new creature"&gt;&lt;b&gt;Another !&lt;/b&gt;&lt;/a&gt;&lt;/span&gt;
&lt;/div&gt;

&lt;script&gt;

/*
Creature Generator by Orteil, 2011.
Sorry for the lack of commenting.
*/

function Choose(arr)
{
return arr[Math.floor(Math.random()*arr.length)];
}

function Contains(a, obj) {
  var i = a.length;
  while (i--) {
    if (a[i] === obj) {
      return true;
    }
  }
  return false;
}

function Rand(n)
{
if (Math.random()*100&lt;=n) return true; else return false;
}

function List(arr,connector)
{
var str="";
if (!connector) connector="and";
for (var i in arr)
{
if (i&gt;0 &amp;&amp; i==arr.length-1) str+=" "+connector+" "+arr[i];
else if (i&gt;0) str+=", "+arr[i];
else str+=arr[i];
}

return str;
}

function Simplify(arr)
{
var newarr=new Array();
for (var i in arr)
{
if (Contains(newarr,arr[i])==false)
{newarr.push(arr[i]);}
}
return newarr;
}

function An(str)
{
if (str.substring(0,1)=="a" || str.substring(0,1)=="e" || str.substring(0,1)=="i" || str.substring(0,1)=="o" || str.substring(0,1)=="u" || str.substring(0,1)=="y") return "an "+str;
else return "a "+str;
}

function Creature()
{
var str="";

var Locomotion=new Array();
if (Rand(50)) Locomotion.push("land");
if (Rand(50)) Locomotion.push("water");
if (Rand(15)) Locomotion=["air"];
if (Rand(10)) Locomotion=["ground"];
if (Locomotion.length==0) Locomotion.push(Choose(["water","land"]));

var Type="";
if (Contains(Locomotion,"land") &amp;&amp; Contains(Locomotion,"water")) Type+="amphibious";
else if (Contains(Locomotion,"land")) Type+="land";
else if (Contains(Locomotion,"water")) Type+="swimming";
else if (Contains(Locomotion,"air")) Type+="flying";
else if (Contains(Locomotion,"ground")) Type+="underground";

var Biome=new Array();
if (Contains(Locomotion,"land") &amp;&amp; Contains(Locomotion,"water")) Biome=Choose(["on the seashore","in shallow water","in rivers","in swamps","in forests","in tropical forests"]);
else if (Contains(Locomotion,"land")) Biome=Choose(["on the seashore","in swamps","in forests","in tropical forests","in mountains","in the desert","in grasslands","in the tundra","in caves","in damp caves"]);
else if (Contains(Locomotion,"water")) Biome=Choose(["in shallow water","in rivers","in the ocean","in the deep sea","in coral reefs"]);
else if (Contains(Locomotion,"air")) Biome=Choose(["on the seashore","in swamps","in forests","in tropical forests","in mountains","in the desert","in grasslands","in the tundra","in caves","in damp caves"]);
else if (Contains(Locomotion,"ground")) Biome=Choose(["under the sand on the seashore","inside holes found in swamps","in burrows in forests","in burrows in tropical forests","in tunnels in mountains","in holes in the desert","in tunnels in grasslands","in holes in the tundra","in caves","in damp caves"]);

var Colors=["black","white","pale","ivory","dark","gray","flesh-colored","brown","yellow","orange","blue","dark blue","bright blue","green","lime","teal","pink","red","crimson","purple","mauve","translucent"];

var Color=new Array();
var n=Math.floor(Math.random()*3)+1;
for (var i=0;i&lt;n;i++)
{
Color.push(Choose(Colors));
}

var Diets=new Array();
if (Contains(Locomotion,"land") &amp;&amp; Contains(Locomotion,"water")) Diets=["fish","meat","insects","corpses"];
else if (Contains(Locomotion,"land")) Diets=["grass","leaves","fruits","meat","fish","corpses","mushrooms","insects"];
else if (Contains(Locomotion,"water")) Diets=["fish","corpses","plankton"];
else if (Contains(Locomotion,"air")) Diets=["fish","meat","corpses","insects","fruits"];
else if (Contains(Locomotion,"ground")) Diets=["grass","fruits","meat","corpses","mushrooms","insects"];

var Diet=new Array();
for (var i in Diets)
{
if (Rand(30)) Diet.push(Diets[i]);
}

Diet.push(Choose(Diets));
Diet=Simplify(Diet);

if (Contains(Diet,"plankton")) str="plankton-eating";
if (Contains(Diet,"insects")) str="insectivorous";
if (Contains(Diet,"corpses")) str="scavenging";
if (Contains(Diet,"meat") || Contains(Diet,"fish")) str="carnivorous";
if (Contains(Diet,"corpses") &amp;&amp; str=="") str="scavenging";
if (Contains(Diet,"grass") || Contains(Diet,"leaves") || Contains(Diet,"mushrooms") || Contains(Diet,"fruits"))
{if (str=="carnivorous") str="omnivorous"; else str="herbivorous";}

Type=str+" "+Type+" animal that lives "+Biome;
str="";

if (Rand(98))
{
str+=An(Choose([
Choose([" ",Choose(["slender","elongated","large","wide","twisted","thin"])+" "])+Choose(["",Choose(Color)+" "])+Choose(["",Choose(["hairy","bald","rough","smooth"])])
]));

var Face=new Array();

if (Rand(90))
{
Face.push(
Choose([
Choose([Choose(Color)+" ",""])+Choose(["beady eyes","glassy eyes","large eyes","empty eyes","sunken eyes","compound eyes","antennae","tiny eyes","glowing eyes"])
])
);
}

if (Rand(90))
{
Face.push(
Choose([
Choose(["a large gaping mouth","a teethy smile","a peaceful smile","a mouth full of teeth","a wide grin","a thin mouth","thick lips","a trumpet-like mouth","mandibles","a mouth full of long sharp teeth","a mouth with several rows of teeth","a twisted smile"])
])
);
}

if (Rand(30))
{
Face.push(
Choose([
Choose(["horns","many horns","a horn","long ears","large ears","protrusions","bulbous protrusions","spikes","two thin nostrils","a large nose","thick eyebrows","a strong jaw","a very long tongue"])
])
);
}

if (Face.length==0) str+=" featureless";
str+=" "+Choose(["head","face"]);
if (Face.length&gt;0) str+=" with "+List(Face);

str="It has "+str;

str+=", on ";
}
else
{
str+="It has no "+Choose(["head","face"])+"; only ";
}

str+=An(Choose([
Choose([" "," "+Choose(["long","short","curvy"])+", "])+Choose(["sturdy","muscular","thin","skinny","sickly","segmented","stretched","twisted"])+Choose(["","",""," "+Choose(Color)])+" body"
]));

Limbs=new Array();

if (Rand(95))
{
Limbs.push(
Choose([
Choose(["two","four"]),Choose(["two","three","four","six","eight","ten","a myriad of"])
])
+" "+
Choose(["",Choose(["little","tiny","thin","large","articulated","segmented","skinny","thick","short","stubby","long","very long","very short"])])+" "+Choose(["legs","claws","tentacles","flippers"])
);
}

if (Contains(Locomotion,"land") || Contains(Locomotion,"ground"))
{
if (Limbs.length==0) str+=" with no limbs";
if (Limbs.length&gt;0) str+=" supported by "+List(Limbs);
}
else
{
if (Limbs.length==0) str+=" with no limbs";
if (Limbs.length&gt;0) str+=" with "+List(Limbs);
}

if (Contains(Locomotion,"air"))
{
str+="; it has "+Choose(["two","two","two","four"])+" "+Choose(["",Choose(Color)+" "])+Choose(["wings","bat wings","wings of stretched skin","insect wings","butterfly wings"]);
}

Limbs=new Array();

if (Rand(25))
{
Limbs.push(
Choose([
Choose(["two"]),Choose(["two","three","four","six","eight","ten","a myriad of","several"])
])
+" "+
Choose(["",Choose(["little","tiny","thin","large","articulated","segmented","skinny","thick","short","stubby","long","very long","very short"])])+" "+Choose(["hands","claws","paws","pincers","tentacles"])
);
}

if (Limbs.length==0) str+=".";
if (Limbs.length&gt;0)
{
str+=" and "+List(Limbs)+" it uses ";
var Choice=new Array();
if (Contains(Diet,"meat") || Contains(Diet,"fish"))
{
Choice.push("catch its prey");
Choice.push("rip its prey to pieces");
Choice.push("kill its prey");
}
if (Contains(Diet,"mushrooms"))
{
Choice.push("collect mushrooms");
}
if (Contains(Diet,"fruits"))
{
Choice.push("collect fruits");
Choice.push("grab delicate fruits");
}
if (Contains(Diet,"corpses"))
{
Choice.push("harvest meat from decaying corpses");
}
if (Contains(Diet,"insects"))
{
Choice.push("catch insects");
}

Choice.push("remove parasites");
Choice.push("craft simple tools");
if (Contains(Locomotion,"ground")) Choice.push("dig the soil");
if (Contains(Locomotion,"land") || Contains(Locomotion,"air")) Choice.push("collect branches");
Choice.push("remove parasites");
Choice.push("fight predators");
Choice.push("defend itself");

str+="to "+Choose(Choice)+".";
}

str+=" Its skin is ";
str+=Choose(["",Choose(Color)+" and "]);
str+=Choose(["scaly","slimy","feathery","smooth","wrinkly","thick","very thick","very thin","leathery","covered in plates","covered in chitin"]);
str+=".";

str+=" Its diet consists";
if (Diet.length==1) str+=Choose([" entirely"," exlusively"])+" of"; else str+=Choose([" mostly"," mainly",""])+" of";
if (Diet.length&gt;1 &amp;&amp; Rand(30)) var LastDiet=Diet.pop();
str+=" "+List(Diet,"and");
if (LastDiet) str+=" and "+Choose(["occasionally,","every once in a while,","when available,","sometimes,","when possible,"])+" "+LastDiet;
str+=".";


var Mind=new Array();

if (Rand(40))
{
Mind.push(Choose(["It prefers to live alone.","It lives in small packs.","It lives in packs.","It lives in large packs.","It lives in organized tribes.","It has only one partner for life."]));
}
if (Rand(20))
{
if (Contains(Diet,"meat") || Contains(Diet,"fish")) Mind.push(Choose(["It can be very aggressive.","It can be dangerous."]));
else Mind.push(Choose(["It is mostly peaceful.","It is rather placid."]));
}
if (Rand(5))
{
if (Contains(Locomotion,"air")) Mind.push(Choose(["It can fly at exceptional speeds."]));
if (Contains(Locomotion,"ground")) Mind.push(Choose(["It can dig very long tunnels."]));
if (Contains(Locomotion,"water") &amp;&amp; Contains(Locomotion,"land")) Mind.push(Choose(["It can swim at exceptional speeds.","It can run at exceptional speeds."]));
else if (Contains(Locomotion,"land")) Mind.push(Choose(["It can run at exceptional speeds."]));
else if (Contains(Locomotion,"water")) Mind.push(Choose(["It can swim at exceptional speeds."]));
}
if (Rand(20))
{
Mind.push(Choose(["It does not bond well with humans.","It sometimes lets humans approach it.","It seldom attacks humans.","It enjoys the company of humans.","People can teach it tricks."]));
}
if (Rand(40))
{
Mind.push(Choose(["It is very territorial.","It is very protective of its offspring.","It spends its entire life in the same place.","It travels a lot.","It is found all over the world.","It has a complex life cycle.","It is known to hibernate in the cold season.","It can lift many times its own weight.","It can go for several weeks without eating.","It has a complex communication system.","It sheds often.","It can produce a toxic slime.","It has been known to eat its offspring.","It has few predators."]));
}

if (Mind.length&gt;0) str+=" "+Mind.join(" ");


str="This is "+An(Type)+". "+str;

document.getElementById("creaturegenerator").innerHTML=str;

//return str;
}


Creature();

&lt;/script&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6797295956859394262-3848192965863557286?l=manoutsidenature.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://manoutsidenature.blogspot.com/feeds/3848192965863557286/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://manoutsidenature.blogspot.com/2011/04/creature-generator.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6797295956859394262/posts/default/3848192965863557286'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6797295956859394262/posts/default/3848192965863557286'/><link rel='alternate' type='text/html' href='http://manoutsidenature.blogspot.com/2011/04/creature-generator.html' title='Creature generator'/><author><name>Orteil</name><uri>http://www.blogger.com/profile/00241423637690122533</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6797295956859394262.post-6934421296571224004</id><published>2011-04-27T14:57:00.001-07:00</published><updated>2011-04-27T16:04:32.602-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='computer stuff'/><category scheme='http://www.blogger.com/atom/ns#' term='armchair philosophy'/><title type='text'>Playing pretend</title><content type='html'>It often surprises me to learn that, in this age where computers and the Internet are so deeply rooted in our industry and economy, some people still consider anything happening in computers as "virtual" or "trivial".&lt;br&gt;
The idea that friends met on forums, or games played online, are "not real" and thus valueless, is a common argument.&lt;br&gt;
And indeed, it is hard to grasp just how concrete or abstract computer stuff really is. What makes people you meet online "real" friends ? After all, you've never met them in real life. What makes computer games enjoyable, and why do some people find them worth so much of their time ? After all, they're just about silicon bits slightly changing their electric charge, and pixels flicking on and off.&lt;br&gt;
So, why is all of that such a big deal ?&lt;br&gt;
&lt;br&gt;
Truth is, this is not restricted to computers. A modern society these days is mostly built on "abstract" stuff. Fictions in films and books are not real, yet they shape entire cultures. Heroes and stories and myths which everybody knows never existed still inspire countless people throughout the world. And all this is because we live in a society based on &lt;i&gt;playing pretend&lt;/i&gt;.&lt;br&gt;
&lt;br&gt;
Pretending is a key element in human societies since the dawn of civilization.&lt;br&gt;
Why did we start burying our dead, and try to connect with an invisible and hypothetical higher force ? I think we were pretending. We were pretending that there was maybe a meaning to all this somehow, and that it would be okay and Death wasn't something to be afraid of. So just in case, we started believing in an abstract concept, and gave it very real importance in our cultures and rites.&lt;br&gt;
&lt;br&gt;
Heroes and stories are obvious examples of pretending. We know that movie we're watching is not real - yet the emotions they elicit in us are. A video game is also objectively unimportant - yet we invest time in them, pretending we are heroic knights in made-up kingdoms; and the fun and satisfaction derived from them are real. Heroes in myths can also inspire us; blatantly exaggerated feats of heroism can still fill us with confidence and courage. Heroes of cautionary tales can also teach us lessons, despite their virtuality. All of this relies on suspension of disbelief - we know it's not real, but it still affects us. I don't think the fictional origin of something makes its impact on us any less valid or real.&lt;br&gt;
&lt;br&gt;
Money is also almost entirely based on pretending. Instead of bartering for real goods, we have faith in arbitrary values assigned to specific objects or services, and pretend that bits of paper intrinsically bear those values. And there are many other abstract economic concepts behind that which are even more detached from reality.&lt;br&gt;
&lt;br&gt;
Likewise, language is a common agreement to pretend that a sound refers to a thing, action, or concept. Words have no meaning in themselves.&lt;br&gt;
&lt;br&gt;
Mathematics are the science of the abstract. Numbers have never existed as real-world entities; they're just tricks of the mind. Yet we can manipulate them and draw very real conclusions from them.&lt;br&gt;
&lt;br&gt;
Pretending makes many things possible. We can pretend something has meaning when it does not, to reassure or distract ourselves. We can pretend something is real and behave as if it was; and often, it is enough that many people believe in one thing for that thing to have a real-world incidence.&lt;br&gt;
&lt;br&gt;
And all that is what makes it okay for me to waste my days on Minecraft.&lt;br&gt;
Yeah.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6797295956859394262-6934421296571224004?l=manoutsidenature.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://manoutsidenature.blogspot.com/feeds/6934421296571224004/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://manoutsidenature.blogspot.com/2011/04/playing-pretend.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6797295956859394262/posts/default/6934421296571224004'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6797295956859394262/posts/default/6934421296571224004'/><link rel='alternate' type='text/html' href='http://manoutsidenature.blogspot.com/2011/04/playing-pretend.html' title='Playing pretend'/><author><name>Orteil</name><uri>http://www.blogger.com/profile/00241423637690122533</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6797295956859394262.post-2205208016779711928</id><published>2011-04-25T14:57:00.001-07:00</published><updated>2011-04-26T14:00:55.359-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='man vs nature'/><title type='text'>What does Man Outside Nature mean ?</title><content type='html'>A friend told me that "Man Outside Nature" is a misleading title, considering the fact that while I enjoy the occasional walk in the park, I'm actually a rather indoorsy person. But the "Man" in the title isn't about me, it's Man in the widest scope; this blog is about a concept - an ideal.&lt;br&gt;
&lt;br&gt;
The reasoning behind that ideal goes as follows :&lt;br&gt;
&lt;br&gt;
-Man has achieved enough technological advances to actually be self-sufficient, petty economic issues aside : we can produce more than enough food and energy. We grow trees and cattle in controlled environments and are able to satisfy even the most whimsical wishes of consumers. We can harvest the energy from the Sun, wind, and waves.&lt;br&gt;
-Man has messed Nature up pretty bad in the past and we have come to regret it; we can't go back on that, but luckily there are still areas on Earth that haven't been tamed or destroyed yet.&lt;br&gt;
-Therefore - why are we still doing that ? Why are we still burning down tropical forests to build more farms, when we are already dumping our excess grain to the benefit of nobody ? Why are we still drilling the earth to find oil, when we have developped so many alternatives ? Why do we continually mess with Nature and insist on having it cater to our needs ?&lt;br&gt;
Why don't we try living on our own -outside Nature- with everything we've acquired, without interfering with Nature any further ?&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6797295956859394262-2205208016779711928?l=manoutsidenature.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://manoutsidenature.blogspot.com/feeds/2205208016779711928/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://manoutsidenature.blogspot.com/2011/04/what-does-man-outside-nature-mean.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6797295956859394262/posts/default/2205208016779711928'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6797295956859394262/posts/default/2205208016779711928'/><link rel='alternate' type='text/html' href='http://manoutsidenature.blogspot.com/2011/04/what-does-man-outside-nature-mean.html' title='What does Man Outside Nature mean ?'/><author><name>Orteil</name><uri>http://www.blogger.com/profile/00241423637690122533</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6797295956859394262.post-1569858421111961424</id><published>2011-04-25T14:09:00.000-07:00</published><updated>2011-04-25T14:51:31.185-07:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='man vs nature'/><category scheme='http://www.blogger.com/atom/ns#' term='history'/><title type='text'>A brief history of mankind</title><content type='html'>&lt;div class="book"&gt;
&lt;p&gt;&lt;b&gt;So here is how it went :&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;
First we were scrawny, paranoid little apes who were absolutely terrified of anything bigger, hairier, or teethier than ourselves. And we were right, because boy were those things hungry. So we learned to flee and resent them.&lt;br&gt;
We kept that grudge when we developped the means of getting back at them; fire, weapons, hunting tactics - there finally was predator meat for dinner. And that was great ! We were able to fend for ourselves; we had a respectable niche in our ecosystem.&lt;/p&gt;
&lt;p&gt;
Then we decided mammoth meat was very, very delicious. So delicious in fact that soon, we were killing off the last ones; not only them, but many other species which were already severely crippled by the receding ice age.&lt;br&gt;
We soon found ourselves meat-less and hungry.&lt;br&gt;
Not for long though. In come agriculture and animal husbandry. That was pretty great too; we were growing our own food, and dominated our former predators, changing them into pets. Take that, Nature !&lt;/p&gt;
&lt;p&gt;
I think that is when a general feeling of smugness started settling over humanity. We had walled cities, crops and cattle that allowed permanent sustainance; nothing could significantly harm us anymore, other than disease, and other people.&lt;/p&gt;
&lt;p&gt;
We were &lt;i&gt;modifying&lt;/i&gt; our surroundings; we were razing hills to build fortresses, turning hostile forests into fields, and expanding our cities ever more to accomodate for our exponentially growing population. Man ruled over Earth. It is during that time, too, that religions started talking about Man being entitled to everything around him; plants, creatures, soil, were to bend to his will, as they were created for him.&lt;/p&gt;
&lt;p&gt;
From then on, nothing could stop us. Drunk with all our newly-acquired and rapidly-increasing powers, we set ourselves the goal of conquering every bit of land and sea we could encounter. We eliminated the remaining species which had terrified us for so long; and those we didn't kill, we made into our servants.&lt;/p&gt;
&lt;p&gt;
With no threats remaining other than ourselves, and our land covered in either tar or industrial fields, and our cattle made into a constant stream of processed goods, we thought this was good, and the way things were meant to be.&lt;/p&gt;
&lt;p&gt;
And then we slowly realized the horror of our hubris.
&lt;/p&gt;
&lt;/div&gt;&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6797295956859394262-1569858421111961424?l=manoutsidenature.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://manoutsidenature.blogspot.com/feeds/1569858421111961424/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://manoutsidenature.blogspot.com/2011/04/brief-history-of-mankind.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6797295956859394262/posts/default/1569858421111961424'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6797295956859394262/posts/default/1569858421111961424'/><link rel='alternate' type='text/html' href='http://manoutsidenature.blogspot.com/2011/04/brief-history-of-mankind.html' title='A brief history of mankind'/><author><name>Orteil</name><uri>http://www.blogger.com/profile/00241423637690122533</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-6797295956859394262.post-4175850699012947434</id><published>2011-04-24T07:56:00.000-07:00</published><updated>2011-04-24T10:21:59.294-07:00</updated><title type='text'>Hey !</title><content type='html'>&lt;b&gt;Hey ! I'm Orteil.&lt;/b&gt; I'm a french kid who likes to make pretty stuff with a computer.&lt;br&gt;
The reason for this blog is that someone told me to write something about my views on the relationship between Man and Nature. So I did.&lt;br&gt;
&lt;br&gt;
This blog will focus more specifically on what I think should be Man's role (or lack thereof) in Nature, how we could change our views and our actions, and why Nature kicks ass.&lt;br&gt;
&lt;br&gt;
Feel free to comment, ask, disagree, rant, discuss and share as I state my ideas. Debate, even argument, is more than welcome in the comments.&lt;br&gt;
&lt;br&gt;
It's been a long while since my last blog. So, bear with me while I try obscene stuff with the CSS.&lt;div class="blogger-post-footer"&gt;&lt;img width='1' height='1' src='https://blogger.googleusercontent.com/tracker/6797295956859394262-4175850699012947434?l=manoutsidenature.blogspot.com' alt='' /&gt;&lt;/div&gt;</content><link rel='replies' type='application/atom+xml' href='http://manoutsidenature.blogspot.com/feeds/4175850699012947434/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://manoutsidenature.blogspot.com/2011/04/hey.html#comment-form' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/6797295956859394262/posts/default/4175850699012947434'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/6797295956859394262/posts/default/4175850699012947434'/><link rel='alternate' type='text/html' href='http://manoutsidenature.blogspot.com/2011/04/hey.html' title='Hey !'/><author><name>Orteil</name><uri>http://www.blogger.com/profile/00241423637690122533</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
